Article Text

0161 Enhancing Anatomy, Physiology And Pharmacology Teaching In A New Undergraduate Pharmacy Curriculum Using Simulation Technology
  1. Keren Bielby-Clarke
  1. University of Bradford, Bradford, UK

Abstract

Background The School of Life Sciences (SoLS) (University of Bradford) has recently completed the first stage of a dedicated centre for SoLS simulation technology, designed to enhance learning and teaching in the areas of anatomy, physiology, pharmacology and pathology. The Simulation Lecture Theatre houses a high fidelity human patient simulator (HPS) and an Anatomage Table ®, a virtual dissection table which allows the detailed study of the human body, demonstrating normal physiology or pathological changes.

The newly-designed undergraduate Pharmacy curriculum1 is an ideal platform to utilise new/existing simulation technologies, integrating them into appropriate areas of the curriculum and providing interactive and experiential learning2 opportunities.

Methodology Various methods have been used to integrate simulation technology in order to remove animal tissue use in undergraduate pharmacology teaching,3 and address the need for interactive learning opportunities to enhance current provision.4

Results To date, we have successfully:

  • Designed and implemented small group teaching sessions using the Anatomage table, increasing the anatomy taught in appropriate areas of the new curriculum;

  • Designed and created online video demonstrations using the Anatomage table to enhance the provision of accessible learning materials;

  • Utilised the HPS to demonstrate the physiological responses of a human (healthy or with a pre-existing disorder) to drugs or to drug overdoses;

  • Replaced pharmacology experiments using animal tissue with computer assisted learning.

Potential impact The integration of new and existing technologies into the curriculum will create new opportunities for students to experience virtual human dissection and the real-time effects of different drugs on the human body - situations which would not usually be possible in an undergraduate Pharmacy degree. This work also includes feedback from staff and Pharmacy students involved in the design and development of these resources.

Future work will build on these resources as well as the future development of interprofessional education opportunities.

References

  1. General Pharmaceutical Council (2011) "Future Pharmacists: Standards for the initial education and training of pharmacists" Accessed online 13-06–2014

  2. Zigmont, JJ, Kappus, LJ, and Sudikoff SN (2011) "Theoretical Foundations of Learning Through Simulation" Seminars in Perinatology 35:47–51

  3. Badyal, DK & Desai, C (2014) "Animal use in pharmacology education and research: The changing scenario" Indian Journal of Pharmacology, 46(3): 257–65

  4. Branch, C (2013) "Pharmacy students’ learning and satisfaction with high-fidelity simulation to teach drug-induced dyspepsia" American Journal of Pharmaceutical Education 77(2); Article 30

  • Category: Course or curriculum evaluation/innovation/integration

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