Article Text

Download PDFPDF
Use of Kahoot! to promote interactivity and social learning during multiple-choice questions
  1. Pratik Solanki,
  2. Omeair Khan,
  3. Mohammed Iqbal
  1. Medical Education, Princess Alexandra Hospital NHS Trust, Harlow, UK
  1. Correspondence to Dr Pratik Solanki, Princess Alexandra Hospital NHS Trust, Harlow CM20 1QX, UK; pratik.solanki{at}

Statistics from


Generally, medical quizzes, multiple-choice questions (MCQs) and other types of mock exams are either created on Microsoft PowerPoint or are paper based. During these sessions, only a few participants are willing to discuss their answers, and it has the risk of becoming a didactic tutorial with minimal interaction, particularilywith larger groups. Kahoot! can be used as a technology-enhanced medium for delivering these types of sessions. It encourages an interactive side to the quiz, promotes fun and competition and thus can get students more motivated in answering questions. Likewise, social learning aspects can be introduced even to bigger groups, so that students can learn from one another by discussing why a particular answer is correct or incorrect.

The use of Kahoot!

Kahoot! is an application used frequently in primary and secondary schools but less so in adult learning, although it is gaining popularity.1 Presentations are created on the Kahoot! website with the opportunity to upload images. There are options for both private and public quizzes. Participants can then …

View Full Text


  • Contributors PS: organised and ran the sessions, collected the data and wrote the manuscript. OK and MI: organised and ran the sessions.

  • Competing interests None declared.

  • Provenance and peer review Not commissioned; externally peer reviewed.

Request Permissions

If you wish to reuse any or all of this article please use the link below which will take you to the Copyright Clearance Center’s RightsLink service. You will be able to get a quick price and instant permission to reuse the content in many different ways.